Masahiro Sakurai on Creating Gamesの人気動画一覧
Masahiro Sakurai on Creating Games
登録者数 : 666,000+0
再生数: 23,555,973+63,316
言語 :英語
国:日本
再生数: 23,555,973+63,316
言語 :英語
国:日本
人気動画 
最終更新日:2026/08/20
| サムネイル | 動画タイトル | 公開日 | 再生時間 | 再生数 | いいね数 | コメント数 | ENG率 |
|---|---|---|---|---|---|---|---|
![]() | About This Channel | 2022/08/24 11:45 | 00:07:10 | 780,729 | 96,737 | 5,434 | 13.09% |
![]() | Masahiro Sakurai on Creating Games: Finale Special | 2024/10/22 20:00 | 00:46:14 | 640,742 | 51,538 | 3,894 | 8.65% |
![]() | My Feline Friend, Fukurashi [Grab Bag] | 2022/11/18 17:00 | 00:02:28 | 530,299 | 62,958 | 3,281 | 12.49% |
![]() | Stop for Big Moments! [Design Specifics] | 2022/08/24 11:47 | 00:04:19 | 497,764 | 57,067 | 2,639 | 11.99% |
![]() | Frame Rates [Planning & Game Design] | 2022/08/26 19:00 | 00:04:00 | 409,685 | 48,640 | 2,168 | 12.4% |
![]() | Kirby's Dream Land [Game Concepts] | 2022/08/25 12:00 | 00:05:17 | 385,755 | 43,916 | 1,864 | 11.87% |
![]() | Super Smash Bros. [Game Concepts] | 2022/10/20 17:00 | 00:08:31 | 383,704 | 34,634 | 1,554 | 9.43% |
![]() | Risk and Reward [Game Essence] | 2022/08/29 11:00 | 00:10:00 | 347,699 | 38,181 | 1,256 | 11.34% |
![]() | Mr. Iwata [Grab Bag] | 2024/10/11 20:00 | 00:09:39 | 337,007 | 36,171 | 1,547 | 11.19% |
![]() | Masahiro Sakurai's Creative Works | 2022/08/24 11:46 | 00:02:34 | 325,202 | 34,555 | 1,570 | 11.11% |
![]() | Down with Lag! [Grab Bag] | 2022/09/02 09:00 | 00:05:16 | 313,133 | 34,842 | 1,700 | 11.67% |
![]() | Game Development Isn't a Game [Work Ethic] | 2022/08/31 15:00 | 00:04:06 | 302,410 | 34,628 | 1,132 | 11.83% |
![]() | Clarity vs. Style [UI] | 2022/09/28 15:30 | 00:03:20 | 279,472 | 26,649 | 786 | 9.82% |
![]() | Assigning Animations [Animation] | 2022/09/18 11:00 | 00:04:39 | 271,574 | 29,003 | 765 | 10.96% |
![]() | The Team Behind Super Smash Bros. Brawl [Grab Bag] | 2023/07/28 19:30 | 00:06:36 | 258,993 | 19,954 | 897 | 8.05% |
![]() | Kirby's Adventure [Game Concepts] | 2022/09/09 16:00 | 00:05:56 | 224,628 | 23,311 | 901 | 10.78% |
![]() | Kirby Air Ride [Game Concepts] | 2023/01/09 21:00 | 00:06:33 | 220,216 | 16,005 | 1,163 | 7.8% |
![]() | Presentations Are All About Speed! [Work Ethic] | 2022/09/12 09:00 | 00:01:09 | 207,276 | 26,713 | 1,206 | 13.47% |
![]() | Squeeze and Release [Game Essence] | 2022/09/04 23:00 | 00:02:40 | 203,876 | 24,018 | 738 | 12.14% |
![]() | Super Smash Bros. Ultimate [Game Concepts] | 2023/10/30 20:00 | 00:12:24 | 201,043 | 17,988 | 1,046 | 9.47% |
![]() | Draw the Light, Not the Asset [Graphics] | 2022/09/07 15:00 | 00:03:32 | 200,295 | 22,897 | 476 | 11.67% |
![]() | Super Smash Bros. Melee [Game Concepts] | 2022/11/21 23:00 | 00:04:18 | 199,638 | 17,396 | 0 | 8.71% |
![]() | Kirby Super Star [Game Concepts] | 2022/10/03 09:00 | 00:07:39 | 189,209 | 18,889 | 865 | 10.44% |
![]() | Just Let Them Play! [Planning & Game Design] | 2022/09/26 00:00 | 00:02:45 | 181,991 | 21,301 | 1,281 | 12.41% |
![]() | Game Awards [Grab Bag] | 2022/09/15 17:42 | 00:03:27 | 177,447 | 20,292 | 610 | 11.78% |
![]() | Development Secrets of the Original Kirby [Grab Bag] | 2023/04/27 18:00 | 00:17:23 | 177,049 | 16,316 | 535 | 9.52% |
![]() | Too Much is Just Right [Animation] | 2022/10/24 09:00 | 00:02:57 | 176,670 | 17,870 | 539 | 10.42% |
![]() | Super Smash Bros. Brawl [Game Concepts] | 2023/05/19 20:00 | 00:07:33 | 173,239 | 12,724 | 928 | 7.88% |
![]() | Storage Tips [Grab Bag] | 2024/05/14 20:00 | 00:09:36 | 169,216 | 14,127 | 735 | 8.78% |
![]() | Fun Beyond Game Essence [Game Essence] | 2022/10/17 23:00 | 00:06:49 | 167,590 | 15,904 | 831 | 9.99% |
![]() | Try Telling That to the Player [Work Ethic] | 2022/10/05 12:00 | 00:02:24 | 162,837 | 18,503 | 671 | 11.77% |
![]() | The Price of Games [Grab Bag] | 2022/10/31 09:00 | 00:02:48 | 159,051 | 15,663 | 1,181 | 10.59% |
![]() | Just Do It Already! [Work Ethic] | 2023/03/10 20:00 | 00:02:01 | 156,753 | 21,133 | 787 | 13.98% |
![]() | Kid Icarus: Uprising [Game Concepts] | 2023/07/04 20:00 | 00:12:59 | 151,053 | 13,784 | 1,390 | 10.05% |
![]() | Team Digital or Team Physical? [Grab Bag] | 2023/01/06 22:00 | 00:02:41 | 149,755 | 15,120 | 1,913 | 11.37% |
![]() | Make It "Pop" [Effects] | 2022/09/23 10:00 | 00:02:32 | 149,498 | 18,416 | 339 | 12.55% |
![]() | Don't Anchor Your Center Point [Design Specifics] | 2023/01/13 22:00 | 00:02:51 | 148,986 | 16,320 | 427 | 11.24% |
![]() | Game Essence in Role-Playing Games [Game Essence] | 2022/09/21 10:00 | 00:02:37 | 146,685 | 16,425 | 614 | 11.62% |
![]() | Breaking Down Attack Animations [Animation] | 2022/11/11 22:00 | 00:03:35 | 144,704 | 12,598 | 307 | 8.92% |
![]() | Name Files Logically [Programming & Tech] | 2022/10/07 14:00 | 00:04:52 | 144,019 | 16,365 | 591 | 11.77% |
![]() | Exercise While You Game! [Grab Bag] | 2022/10/12 14:00 | 00:02:57 | 144,000 | 19,063 | 946 | 13.9% |
![]() | Giving "Weight" to Buttons [Design Specifics] | 2022/09/30 17:30 | 00:02:24 | 138,600 | 15,776 | 391 | 11.66% |
![]() | Super Smash Bros. for 3DS / Wii U [Game Concepts] | 2023/08/08 20:00 | 00:11:00 | 137,201 | 11,122 | 587 | 8.53% |
![]() | Sora Ltd. [Grab Bag] | 2022/12/25 23:00 | 00:03:23 | 134,600 | 13,631 | 564 | 10.55% |
![]() | Jump Physics [Design Specifics] | 2022/11/14 09:00 | 00:04:53 | 134,298 | 13,622 | 494 | 10.51% |
![]() | That Was Then, This Is Now [Grab Bag] | 2022/12/02 17:00 | 00:03:29 | 131,129 | 15,692 | 1,086 | 12.8% |
![]() | The Fiend's Cauldron [Game Essence] | 2022/11/23 18:00 | 00:04:51 | 130,011 | 12,730 | 1,055 | 10.6% |
![]() | Let Players Cheat the System [Game Essence] | 2022/12/12 12:00 | 00:02:49 | 128,918 | 12,245 | 873 | 10.18% |
![]() | Special Crossover! #1 [Special] | 2023/10/13 19:00 | 00:26:45 | 121,939 | 9,455 | 531 | 8.19% |
![]() | The Basics of Pixel Art [Graphics] | 2023/06/07 20:00 | 00:02:58 | 115,867 | 10,288 | 312 | 9.15% |


![My Feline Friend, Fukurashi [Grab Bag]](https://i.ytimg.com/vi/EbkshNLpMwo/default.jpg)
![Stop for Big Moments! [Design Specifics]](https://i.ytimg.com/vi/OdVkEOzdCPw/default.jpg)
![Frame Rates [Planning & Game Design]](https://i.ytimg.com/vi/Rjdmi7628GM/default.jpg)
![Kirby's Dream Land [Game Concepts]](https://i.ytimg.com/vi/PBRt2D2YN44/default.jpg)
![Super Smash Bros. [Game Concepts]](https://i.ytimg.com/vi/i3IOWaVDbx0/default.jpg)
![Risk and Reward [Game Essence]](https://i.ytimg.com/vi/FXqEykD5Ub4/default.jpg)
![Mr. Iwata [Grab Bag]](https://i.ytimg.com/vi/o2wYKkqhkG0/default.jpg)

![Down with Lag! [Grab Bag]](https://i.ytimg.com/vi/gjoKKyskco4/default.jpg)
![Game Development Isn't a Game [Work Ethic]](https://i.ytimg.com/vi/jlFkxfkICO8/default.jpg)
![Clarity vs. Style [UI]](https://i.ytimg.com/vi/UjW_TTNtXEM/default.jpg)
![Assigning Animations [Animation]](https://i.ytimg.com/vi/fV8xIP480qk/default.jpg)
![The Team Behind Super Smash Bros. Brawl [Grab Bag]](https://i.ytimg.com/vi/MammcQ3XkpY/default.jpg)
![Kirby's Adventure [Game Concepts]](https://i.ytimg.com/vi/khJa2vIW0xY/default.jpg)
![Kirby Air Ride [Game Concepts]](https://i.ytimg.com/vi/bRDAYgRns4E/default.jpg)
![Presentations Are All About Speed! [Work Ethic]](https://i.ytimg.com/vi/nkNSNGJvFXk/default.jpg)
![Squeeze and Release [Game Essence]](https://i.ytimg.com/vi/TYh5SJb5gWk/default.jpg)
![Super Smash Bros. Ultimate [Game Concepts]](https://i.ytimg.com/vi/RDrNWAHaKfI/default.jpg)
![Draw the Light, Not the Asset [Graphics]](https://i.ytimg.com/vi/FuAtKjEuck8/default.jpg)
![Super Smash Bros. Melee [Game Concepts]](https://i.ytimg.com/vi/vLRRNsAVl-8/default.jpg)
![Kirby Super Star [Game Concepts]](https://i.ytimg.com/vi/PkeETXCSn5M/default.jpg)
![Just Let Them Play! [Planning & Game Design]](https://i.ytimg.com/vi/PlbwQ_rntCM/default.jpg)
![Game Awards [Grab Bag]](https://i.ytimg.com/vi/re5JlUcYvxU/default.jpg)
![Development Secrets of the Original Kirby [Grab Bag]](https://i.ytimg.com/vi/ZUY2AtBD6Sk/default.jpg)
![Too Much is Just Right [Animation]](https://i.ytimg.com/vi/zNBKzLzDKtM/default.jpg)
![Super Smash Bros. Brawl [Game Concepts]](https://i.ytimg.com/vi/dXpFTHtlmCo/default.jpg)
![Storage Tips [Grab Bag]](https://i.ytimg.com/vi/3tpttuaYiPI/default.jpg)
![Fun Beyond Game Essence [Game Essence]](https://i.ytimg.com/vi/Dq7X8-lB0is/default.jpg)
![Try Telling That to the Player [Work Ethic]](https://i.ytimg.com/vi/Ik3deWOVCHI/default.jpg)
![The Price of Games [Grab Bag]](https://i.ytimg.com/vi/i6jKMAU3aJ8/default.jpg)
![Just Do It Already! [Work Ethic]](https://i.ytimg.com/vi/IN-Uh2VfL8c/default.jpg)
![Kid Icarus: Uprising [Game Concepts]](https://i.ytimg.com/vi/p-uwRfckTs4/default.jpg)
![Team Digital or Team Physical? [Grab Bag]](https://i.ytimg.com/vi/ynBcgPh8xV4/default.jpg)
![Make It "Pop" [Effects]](https://i.ytimg.com/vi/kcYDrtRvuKg/default.jpg)
![Don't Anchor Your Center Point [Design Specifics]](https://i.ytimg.com/vi/kLmd2F8LaLk/default.jpg)
![Game Essence in Role-Playing Games [Game Essence]](https://i.ytimg.com/vi/BFGkFHb2lBw/default.jpg)
![Breaking Down Attack Animations [Animation]](https://i.ytimg.com/vi/LewXWM7HDd8/default.jpg)
![Name Files Logically [Programming & Tech]](https://i.ytimg.com/vi/XMzR5mJHPDg/default.jpg)
![Exercise While You Game! [Grab Bag]](https://i.ytimg.com/vi/ysaNUatLMn0/default.jpg)
![Giving "Weight" to Buttons [Design Specifics]](https://i.ytimg.com/vi/9qzUwoKT9T8/default.jpg)
![Super Smash Bros. for 3DS / Wii U [Game Concepts]](https://i.ytimg.com/vi/DeLrIXCOUw0/default.jpg)
![Sora Ltd. [Grab Bag]](https://i.ytimg.com/vi/VVhGCtCNGHg/default.jpg)
![Jump Physics [Design Specifics]](https://i.ytimg.com/vi/noKsDZ-UPq8/default.jpg)
![That Was Then, This Is Now [Grab Bag]](https://i.ytimg.com/vi/CVQ4PuihnTk/default.jpg)
![The Fiend's Cauldron [Game Essence]](https://i.ytimg.com/vi/ai7pBxHAcvU/default.jpg)
![Let Players Cheat the System [Game Essence]](https://i.ytimg.com/vi/MVsVTgJKuzU/default.jpg)
![Special Crossover! #1 [Special]](https://i.ytimg.com/vi/6QH1cQWmXlY/default.jpg)
![The Basics of Pixel Art [Graphics]](https://i.ytimg.com/vi/NDno0U5UxSI/default.jpg)